[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 23 14:46:26 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=34480
--- Comment #17 from James Lin <james122333 at gmail.com> ---
the LOL's client of the United States can run with A-Metaphysical-Drama's tool
but i use a garena messenger to run the client of my country. the structure
between them seems to be different so that i can't apply the patch with it.
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