[Bug 8051] Sims 2 demo exits prematurely

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 4 09:49:29 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=8051

--- Comment #137 from Luke Horwell <luke_horwell at hotmail.co.uk> ---
Using comment 124's patch, I have uploaded a video to visually demonstrate what
has been described so far: https://www.youtube.com/watch?v=j-pFDlEtnC0

I've been looking at:
 - Testing Shader Model 2 and 3.
 - Toggling Shaders  (boolProp useShaders true/false)
 - Toggling Lighting (boolProp lightingEnabled true/false)
 - (boolProp simpleTerrain true/false) - This 'corrected' black floors at
times, but this didn't do much in the recording, could be due to the household.

The game's lighting might be the cause of triggering Wine's unimplemented
features (under Shader Model 2) - Disabling the game's lighting engine via the
cheat console stops outputting any further errors/fixmes. Also note that
lighting cannot be disabled from the in-game settings either, but I suppose
persistant cheat commands can be saved to "~/Documents/EA Games/The Sims
2/Config/userStartup.cheat".

This is more of a curiosity thing, I hope it's useful to visually see the
graphical problems with the game thus far should developers not have a copy of
this game.

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