[Bug 38973] Titan Souls Demo (Steam) crashes with Nouveau/Mesa 10.6.1 during linking of shaders
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jul 27 02:38:59 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38973
Béla Gyebrószki <gyebro69 at gmail.com> changed:
What |Removed |Added
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CC| |gyebro69 at gmail.com
--- Comment #2 from Béla Gyebrószki <gyebro69 at gmail.com> ---
I can reproduce the crash on NV92 in Mesa 10.6.1, but the problem is not
present in current Mesa git HEAD. Assuming it was fixed upstream.
wine-1.7.47-196-g4e6e9a1
Fedora 22 32-bit
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.7.0-devel
(git-d69da58)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.7.0-devel (git-d69da58)
OpenGL shading language version string: 1.30
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