[Bug 38973] Titan Souls Demo (Steam) crashes with Nouveau/Mesa 10.6.1 during linking of shaders

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 27 02:38:59 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38973

Béla Gyebrószki <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gyebro69 at gmail.com

--- Comment #2 from Béla Gyebrószki <gyebro69 at gmail.com> ---
I can reproduce the crash on NV92 in Mesa 10.6.1, but the problem is not
present in current Mesa git HEAD. Assuming it was fixed upstream.

wine-1.7.47-196-g4e6e9a1
Fedora 22 32-bit
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.7.0-devel
(git-d69da58)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.7.0-devel (git-d69da58)
OpenGL shading language version string: 1.30

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