[Bug 38973] Titan Souls Demo (Steam) crashes with Nouveau/Mesa 10.6.1 during linking of shaders

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 27 11:59:58 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38973

Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |CLOSED

--- Comment #3 from Austin English <austinenglish at gmail.com> ---
(In reply to Béla Gyebrószki from comment #2)
> I can reproduce the crash on NV92 in Mesa 10.6.1, but the problem is not
> present in current Mesa git HEAD. Assuming it was fixed upstream.
> 
> wine-1.7.47-196-g4e6e9a1
> Fedora 22 32-bit
> OpenGL vendor string: nouveau
> OpenGL renderer string: Gallium 0.4 on NV92
> OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.7.0-devel
> (git-d69da58)
> OpenGL core profile shading language version string: 3.30
> OpenGL core profile context flags: (none)
> OpenGL core profile profile mask: core profile
> OpenGL core profile extensions:
> OpenGL version string: 3.0 Mesa 10.7.0-devel (git-d69da58)
> OpenGL shading language version string: 1.30

Fixed upstream > closing.

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