[Bug 38699] Consortium Master Edition: intro scene empty/flickering

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 7 03:14:43 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38699

--- Comment #3 from Henri Verbeet <hverbeet at gmail.com> ---
I suspect I won't be able to look at this anytime soon, but the last couple of
lines of the terminal output look somewhat suspicious. They seem to imply the
application is trying to read from a D3DFMT_NULL texture, e.g. for texturing or
perhaps StretchRect(), but D3DFMT_NULL is realy only meant for rendering to.
Unfortunately that may not be related to this bug report at all, but I suppose
it's also possible it's supposed to behave as if a NULL texture was bound, in
which case the alpha channel would be 1.0.

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