[Bug 35655] Wined3d performance drop
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jun 20 09:52:49 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=35655
Wylda <wylda at volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matteo.mystral at gmail.com
--- Comment #8 from Wylda <wylda at volny.cz> ---
> (In reply to mrdeathjr28 from comment #6)
Thanks mrdeathjr28 for re-test. I did the same and took me a lot of time.
So numericaly this seems to be fixed, but this is thanks to Matteo's
optimizations.
These two Matteo's patches did significant improvement. Note: first number is
total score gain in % (because cpu benchmarks remain the same, increased FPS
bechmarks change total score just partly), second number shows FPS gain in %
for "64MB Texture Rendering Speed":
* wine-1.7.41-95-g978fe23
1st ... +15.5% (against wine-1.7.41 - comparable with 1.7.14 and above)
2nd ... +26.3% (against wine-1.7.41)
* wine-1.7.44-249-g4189d29
1st ... +2.9% (+18.6% against wine-1.7.41)
2nd ... +11.4% (+40.6% against wine-1.7.41)
So these two patches makes this bug numericaly fixed. But when i also revert
Ken's patches (this bug is about these patches, not Matteo's) it gives _nice_
boost:
1st ... +38.9% (wine-1.7.45 + revert against wine-1.7.41)
2nd ... +69.2% (wine-1.7.45 + revert against wine-1.7.41)
Gain nearly 70% is awesome, if fixed. (sure 70% is the best value, other tests
shows gain between +19% to 56%).
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