[Bug 39347] World of Warships 0.4.x/0.5.x: incorrect water surface height calculated for unknown reasons, causing ships to appear floating in the air (with GLSL shader backend)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 13 15:07:19 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39347
Sebastian Lackner <sebastian at fds-team.de> changed:
What |Removed |Added
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CC| |sebastian at fds-team.de
--- Comment #7 from Sebastian Lackner <sebastian at fds-team.de> ---
According to http://source.winehq.org/patches/data/116614 this issue should be
fixed, please retest.
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