[Bug 39454] 64-bit StarCraft II v3.0 client crashes immediately on startup (SetThreadContext on self with only DRx registers/CONTEXT_DEBUG_REGISTERS provided)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 16 10:37:18 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39454

Tom B <tom at r.je> changed:

           What    |Removed                     |Added
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                 CC|                            |tom at r.je

--- Comment #9 from Tom B <tom at r.je> ---
This is a particularly show-stopping problem because the 32bit client often
crashes due to memory limitations. Currently the 32bit client will run out of
memory when using High or Ultra quality textures, there are several posts about
this here: https://appdb.winehq.org/objectManager.php?sClass=version&iId=20882
however the memory issue would not be a problem if the 64bit client worked
correctly.

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