[Bug 38402] glDebugMessageCallback is broken

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 21 02:01:25 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38402

Marcus Meissner <marcus at jet.franken.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
                 CC|                            |marcus at jet.franken.de
     Ever confirmed|0                           |1

--- Comment #3 from Marcus Meissner <marcus at jet.franken.de> ---
yes, the calling convention is mismatched.

we forward to the Linux opengl, which does a UNIX cdecl callback instead of a
Win32/Win64 WINAPI callback.

It needs to be moved out of the auto-generated functions into wgl.c and
implemented seperately. (a bit tricky due to the autogeneration of the code)

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