[Bug 38402] glDebugMessageCallback is broken
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Sep 21 02:01:25 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38402
Marcus Meissner <marcus at jet.franken.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
CC| |marcus at jet.franken.de
Ever confirmed|0 |1
--- Comment #3 from Marcus Meissner <marcus at jet.franken.de> ---
yes, the calling convention is mismatched.
we forward to the Linux opengl, which does a UNIX cdecl callback instead of a
Win32/Win64 WINAPI callback.
It needs to be moved out of the auto-generated functions into wgl.c and
implemented seperately. (a bit tricky due to the autogeneration of the code)
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