[Bug 36564] 'Candytron' demo: certain objects are black with GLSL enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 3 09:18:07 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=36564

--- Comment #6 from Béla Gyebrószki <gyebro69 at gmail.com> ---
(In reply to Sergey Isakov from comment #5)
> The bug is wrong.
> I just tested the game in real Windows 7 Sp1. Nvidia Geforce 7300LE.
> Those bricks looked the same as in Wine, they are black with slight green
> shadows.

Probably invalid then. I can't test it under real Windows.

Henri Verbeet, what's your opinion on this bug, is it worth keeping it alive?

wine-1.9.15-197-g9ef65cf
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 367.35
OpenGL core profile shading language version string: 4.50 NVIDIA

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