[Bug 41118] We Happy Few (UE4) crashes with "D3DRHI->GetFactory()-> CreateSwapChain(DXGIDevice,&SwapChainDesc,SwapChain.GetInitReference())"

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 26 14:34:46 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41118

--- Comment #14 from fjfrackiewicz at gmail.com ---
(In reply to Józef Kucia from comment #13)
> This should work in the current git after commit
> bd10362667f04d6ea82144d1871ce143549a6bbc. Please retest.
> 
> However, there is probably other underlying issue as well. I guess that the
> game tries to get the window with client area exactly matching the
> resolution but in wine the height of client area is smaller by 2 pixels.

Perfect timing as I just git pulled latest version of Wine :) 

Did you want any logs after I compile?

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