[Bug 41118] We Happy Few (UE4) crashes with "D3DRHI->GetFactory()-> CreateSwapChain(DXGIDevice,&SwapChainDesc,SwapChain.GetInitReference())"
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Aug 26 14:34:46 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=41118
--- Comment #14 from fjfrackiewicz at gmail.com ---
(In reply to Józef Kucia from comment #13)
> This should work in the current git after commit
> bd10362667f04d6ea82144d1871ce143549a6bbc. Please retest.
>
> However, there is probably other underlying issue as well. I guess that the
> game tries to get the window with client area exactly matching the
> resolution but in wine the height of client area is smaller by 2 pixels.
Perfect timing as I just git pulled latest version of Wine :)
Did you want any logs after I compile?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list