[Bug 41907] Necropolis: Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth /stencil buffers

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 1 08:25:50 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41907

--- Comment #1 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to fjfrackiewicz from comment #0)
> fixme:d3d:surface_load_location Unimplemented copy from
> WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for
> depth/stencil buffers.

This can happen when the viewport is larger than the depth buffer size. I don't
know if there are other ways to trigger that but, FWIW, I have some patches for
the viewport case.

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