[Bug 41005] Deadlight: Director's Cut (UE3, 64-bit) loads to a black screen
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jul 23 13:32:47 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=41005
--- Comment #1 from fjfrackiewicz at gmail.com ---
(In reply to fjfrackiewicz from comment #0)
> Created attachment 55170 [details]
> Terminal output Wine 1.9.15
>
> I am using the GOG version of the game.
>
> Deadlight: Director's Cut has the following characteristics:
>
> It is an Unreal Engine 4 game.
> It uses Direct X 9
> It is 64-bits only
> It is an enhanced version of the game featured in this
> bug:https://bugs.winehq.org/show_bug.cgi?id=32069
>
> The terminal output is from a clean 64-bit prefix. I set the prefix to
> Windows XP and 7 and the game continues to simply load to a black screen
> that I must manually kill via Ctrl+C in terminal.
>
> I have tried using the d3dx9 and vcrun2010 winetricks but those did not
> change anything at all.
It's actually a UE3 engine game, not UE4.
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