[Bug 41005] Deadlight: Director's Cut (UE3, 64-bit) loads to a black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 23 13:32:47 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41005

--- Comment #1 from fjfrackiewicz at gmail.com ---
(In reply to fjfrackiewicz from comment #0)
> Created attachment 55170 [details]
> Terminal output Wine 1.9.15
> 
> I am using the GOG version of the game.
> 
> Deadlight: Director's Cut has the following characteristics: 
> 
> It is an Unreal Engine 4 game.
> It uses Direct X 9
> It is 64-bits only
> It is an enhanced version of the game featured in this
> bug:https://bugs.winehq.org/show_bug.cgi?id=32069
> 
> The terminal output is from a clean 64-bit prefix. I set the prefix to
> Windows XP and 7 and the game continues to simply load to a black screen
> that I must manually kill via Ctrl+C in terminal. 
> 
> I have tried using the d3dx9 and vcrun2010 winetricks but those did not
> change anything at all.

It's actually a UE3 engine game, not UE4.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list