[Bug 39744] No sound with winepulse.drv in multiple applications when PulseAudio fails to allocate full buffer

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 23 11:27:18 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=39744

winetest at luukku.com changed:

           What    |Removed                     |Added
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                 CC|                            |00cpxxx at gmail.com,
                   |                            |winetest at luukku.com

--- Comment #27 from winetest at luukku.com ---
(In reply to Andrew Eikum from comment #26)
> I believe this is fixed by the following commit. Like jre said, Debian no
> longer sets this environment variable, but if it did, I think it would work
> again. I asked in #pulseaudio, and someone said that Pulse makes no
> guarantees about its buffer sizes. So, we have to buffer data locally when
> it fails to allocate the full buffer requested by the application. Setting
> PULSE_LATENCY_MSEC was one way to do this, but I think some hardware or
> other software configuration can also cause Pulse to fail to allocate the
> full buffer.
> 
> I'll close this bug in a bit if I don't hear any more feedback.
> 
> commit 1245f8335c31a6078ed50fc17cff4d60877c72a4
> Author: Andrew Eikum <aeikum at codeweavers.com>
> Date:   Fri Feb 19 10:48:24 2016 -0600
> 
>     winepulse.drv: Buffer data locally when needed.

No response in several months. Sounds fixed.

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