[Bug 39744] No sound with winepulse.drv in multiple applications when PulseAudio fails to allocate full buffer
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jul 23 11:27:18 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=39744
winetest at luukku.com changed:
What |Removed |Added
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CC| |00cpxxx at gmail.com,
| |winetest at luukku.com
--- Comment #27 from winetest at luukku.com ---
(In reply to Andrew Eikum from comment #26)
> I believe this is fixed by the following commit. Like jre said, Debian no
> longer sets this environment variable, but if it did, I think it would work
> again. I asked in #pulseaudio, and someone said that Pulse makes no
> guarantees about its buffer sizes. So, we have to buffer data locally when
> it fails to allocate the full buffer requested by the application. Setting
> PULSE_LATENCY_MSEC was one way to do this, but I think some hardware or
> other software configuration can also cause Pulse to fail to allocate the
> full buffer.
>
> I'll close this bug in a bit if I don't hear any more feedback.
>
> commit 1245f8335c31a6078ed50fc17cff4d60877c72a4
> Author: Andrew Eikum <aeikum at codeweavers.com>
> Date: Fri Feb 19 10:48:24 2016 -0600
>
> winepulse.drv: Buffer data locally when needed.
No response in several months. Sounds fixed.
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