[Bug 39744] No sound with winepulse.drv in multiple applications when PulseAudio fails to allocate full buffer

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 23 18:06:32 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=39744

Bruno Jesus <00cpxxx at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
      Fixed by SHA1|                            |1245f8335c31a6078ed50fc17cf
                   |                            |f4d60877c72a4
             Status|NEW                         |RESOLVED

--- Comment #28 from Bruno Jesus <00cpxxx at gmail.com> ---
(In reply to winetest from comment #27)
> (In reply to Andrew Eikum from comment #26)
> > I believe this is fixed by the following commit. Like jre said, Debian no
> > longer sets this environment variable, but if it did, I think it would work
> > again. I asked in #pulseaudio, and someone said that Pulse makes no
> > guarantees about its buffer sizes. So, we have to buffer data locally when
> > it fails to allocate the full buffer requested by the application. Setting
> > PULSE_LATENCY_MSEC was one way to do this, but I think some hardware or
> > other software configuration can also cause Pulse to fail to allocate the
> > full buffer.
> > 
> > I'll close this bug in a bit if I don't hear any more feedback.
> > 
> > commit 1245f8335c31a6078ed50fc17cff4d60877c72a4
> > Author: Andrew Eikum <aeikum at codeweavers.com>
> > Date:   Fri Feb 19 10:48:24 2016 -0600
> > 
> >     winepulse.drv: Buffer data locally when needed.
> 
> No response in several months. Sounds fixed.

Assuming fixed after 5 months.

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