[Bug 40792] Multiple 64-bit Unreal Engine 4 games crash at start ( Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THREADING, &ThreadingSupport,sizeof(ThreadingSupport)) failed)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 24 11:47:15 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40792

--- Comment #16 from fjfrackiewicz at gmail.com ---
Created attachment 54872
  --> https://bugs.winehq.org/attachment.cgi?id=54872
Terminal output Wine 1.9.13 Windows 7

The games still don't start but at least they give a clue as to what needs to
be implemented next: 

fixme:d3d11:d3d11_device_CreateUnorderedAccessView iface 0x7aa4f00, resource
0x7aa53c0, desc 0x60efe8, view 0x60efe0 stub!

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list