[Bug 40792] Multiple 64-bit Unreal Engine 4 games crash at start ( need d3d11_device_CreateUnorderedAccessView)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 24 11:47:43 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40792

fjfrackiewicz at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|Multiple 64-bit Unreal      |Multiple 64-bit Unreal
                   |Engine 4 games crash at     |Engine 4 games crash at
                   |start                       |start (need
                   |(Direct3DDevice->CheckFeatu |d3d11_device_CreateUnordere
                   |reSupport(D3D11_FEATURE_THR |dAccessView)
                   |EADING,&ThreadingSupport,si |
                   |zeof(ThreadingSupport))     |
                   |failed)                     |

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list