[Bug 22533] Half Life: loading screen rendering is wrong (msrle32 does not handle frames with 0 biClrUsed)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 9 04:33:17 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=22533

--- Comment #19 from Gethyn ThomasQuail <xylem2020 at gmail.com> ---
One last comment, just want to note that the above They Hunger screenshot might
look fine under my Windows virtual machine because it is in 16-bit mode. The
menu might appear the way it does on Wine on a normal Windows install because
the user will probably have it in 32-bit mode.

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