[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu May 5 04:29:21 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=34266
Alistair Leslie-Hughes <leslie_alistair at hotmail.com> changed:
What |Removed |Added
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Keywords| |patch
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