[Bug 40925] UE4 games (Flame in the Flood, Into the Stars, Ethan Carter Redux) crash when attempting to render to a 3D texture
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Sep 3 14:08:34 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40925
--- Comment #17 from fjfrackiewicz at gmail.com ---
(In reply to plata from comment #16)
> What happens when you start with "-opengl4" in a 64bit Windows 7 prefix?
If I start The Flame in the Flood with "-opengl4" then I get an error message
about a missing shader file GlobalShadaerCacheGLSL_430.bin.
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