[Bug 40925] UE4 games (Flame in the Flood, Into the Stars, Ethan Carter Redux) crash when attempting to render to a 3D texture

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 3 14:08:34 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40925

--- Comment #17 from fjfrackiewicz at gmail.com ---
(In reply to plata from comment #16)
> What happens when you start with "-opengl4" in a 64bit Windows 7 prefix?

If I start The Flame in the Flood with "-opengl4" then I get an error message
about a missing shader file GlobalShadaerCacheGLSL_430.bin.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list