[Bug 43406] NieR:Automata - Bloom to bright

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 14 09:57:25 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43406

--- Comment #15 from Philip Rebohle <philip.rebohle at tu-dortmund.de> ---
One thing I noticed when rewriting the shader is that wine inserts barrier()
calls when encountering a sync_g_t instruction, but does not insert a memory
barrier to synchronize shared memory access. I'm not sure if this is correct.

Manually inserting such barriers does not fix the original shader on radeonsi
though. I'm pretty sure that this is indeed a Mesa bug.

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