[Bug 41167] HLSL shader parsing failed

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 24 12:59:02 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=41167

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
     Ever confirmed|0                           |1
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |---

--- Comment #6 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to Jason Wood from comment #5)
> I tried this with a fresh prefix on an unpatched Wine 2.2 and no longer
> received the `HLSL shader parsing failed` error.  There are still texture
> issues, but that is a different bug.

Nothing was changed in Wine which would fix this. Either the game now includes
(and uses) native d3dcompiler_xx.dll or it stopped requiring that functionality
altogether.

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