[Bug 41098] Descent 3 (GOG version) has problem when running with OpenGL renderer (Nvidia proprietary drivers )

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 3 04:32:56 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=41098

--- Comment #7 from Béla Gyebrószki <gyebro69 at gmail.com> ---
(In reply to Henri Verbeet from comment #6)
> I guess the issue is more subtle than just the pixel format then. You could
> perhaps also try WINED3DFMT_B8G8R8X8_UNORM for the color format, which in
> theory should result in the exact same pixel format as before
> c92451f295242110bf016facf0e80564f3643d94, but the general issue is that
> mixing OpenGL and Direct3D on the same thread/drawable just doesn't work
> reliably.

That doesn't work either.

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