[Bug 42067] Disney Universe doesn't scale gamescreen properly
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jan 3 09:13:16 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=42067
Józef Kucia <joseph.kucia at gmail.com> changed:
What |Removed |Added
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CC| |joseph.kucia at gmail.com
--- Comment #5 from Józef Kucia <joseph.kucia at gmail.com> ---
Created attachment 56704
--> https://bugs.winehq.org/attachment.cgi?id=56704
Hack
The source of the problem is "wined3d_rendertarget_view" cached in
"d3d9_surface". The "width" and "height" fields in "wined3d_rendertarget_view"
are not updated after the "Reset()" call.
The attached hack fixes the problem. I'm not sure how we want to fix this.
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