[Bug 42067] Disney Universe doesn't scale gamescreen properly

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 3 09:13:16 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42067

Józef Kucia <joseph.kucia at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |joseph.kucia at gmail.com

--- Comment #5 from Józef Kucia <joseph.kucia at gmail.com> ---
Created attachment 56704
  --> https://bugs.winehq.org/attachment.cgi?id=56704
Hack

The source of the problem is "wined3d_rendertarget_view" cached in
"d3d9_surface". The "width" and "height" fields in "wined3d_rendertarget_view"
are not updated after the "Reset()" call.

The attached hack fixes the problem. I'm not sure how we want to fix this.

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