[Bug 42141] Star Ruler 2 black screen on macOS and FreeBSD

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 4 03:47:03 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42141

--- Comment #7 from acescopezz at gmail.com ---
(In reply to Ken Thomases from comment #6)
> Thanks for the logs.  They confirm that the game is using OpenGL directly
> and not Direct3D.  I'm not seeing anything which indicates exactly which GL
> function it's trying to call, which is not surprising.
> 
> Unfortunately, this means that the game is just not compatible with macOS,
> at least not 10.7.x with that GPU.  Since we rely on the system OpenGL —
> Wine doesn't reimplement OpenGL in the same way that it reimplements
> Direct3D — there's no way for us to bridge the gap.
> 
> If I'm right about what's going on, the crash is actually a game bug.  It's
> possible (though unlikely) it may get fixed on their side.

Thank you for your effort to help me. Would it be better if I would get you
some logs off a Mac running Mavericks, with an Nvidea GPU?

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