[Bug 42141] Star Ruler 2 black screen on macOS and FreeBSD
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jan 4 03:47:03 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=42141
--- Comment #7 from acescopezz at gmail.com ---
(In reply to Ken Thomases from comment #6)
> Thanks for the logs. They confirm that the game is using OpenGL directly
> and not Direct3D. I'm not seeing anything which indicates exactly which GL
> function it's trying to call, which is not surprising.
>
> Unfortunately, this means that the game is just not compatible with macOS,
> at least not 10.7.x with that GPU. Since we rely on the system OpenGL —
> Wine doesn't reimplement OpenGL in the same way that it reimplements
> Direct3D — there's no way for us to bridge the gap.
>
> If I'm right about what's going on, the crash is actually a game bug. It's
> possible (though unlikely) it may get fixed on their side.
Thank you for your effort to help me. Would it be better if I would get you
some logs off a Mac running Mavericks, with an Nvidea GPU?
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