[Bug 42450] Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_SRGB for depth /stencil buffers.
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 6 17:39:02 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=42450
Matteo Bruni <matteo.mystral at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Fixed by SHA1| |ce77ef4ea0d38c9fe21584bbc77
| |7249f65092a57
Regression SHA1| |69006a7cc6c43256501f3d6c0a3
| |70ced2b2c53fa
Product|Wine-staging |Wine
Component|-unknown |directx-d3d
Resolution|--- |FIXED
--- Comment #8 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to fjfrackiewicz from comment #7)
> (In reply to Carlos Silva from comment #6)
> > @Matteo Bruni
> > OK, wine-2.3 fixes this error (warning) message.
> >
> > Still, Subnautica still has the white glare on it. Maybe that was not the
> > problem :(
> > Don't know if I should open a new bug or keep this one open for subnautica
> > tracking....
>
> Since the bug was about the message I would close this as fixed with the
> commit that fixed it, if you know which commit it is that fixes the message,
> and start a new bug report. That's just me though.
I agree.
Please open a new bug for the white glare issue.
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