[Bug 42450] Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_SRGB for depth /stencil buffers.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 6 17:39:02 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42450

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
      Fixed by SHA1|                            |ce77ef4ea0d38c9fe21584bbc77
                   |                            |7249f65092a57
    Regression SHA1|                            |69006a7cc6c43256501f3d6c0a3
                   |                            |70ced2b2c53fa
            Product|Wine-staging                |Wine
          Component|-unknown                    |directx-d3d
         Resolution|---                         |FIXED

--- Comment #8 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to fjfrackiewicz from comment #7)
> (In reply to Carlos Silva from comment #6)
> > @Matteo Bruni 
> > OK, wine-2.3 fixes this error (warning) message.
> > 
> > Still, Subnautica still has the white glare on it. Maybe that was not the
> > problem :(

> > Don't know if I should open a new bug or keep this one open for subnautica
> > tracking....
> 
> Since the bug was about the message I would close this as fixed with the
> commit that fixed it, if you know which commit it is that fixes the message,
> and start a new bug report. That's just me though.

I agree.

Please open a new bug for the white glare issue.

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