[Bug 42450] Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_SRGB for depth /stencil buffers.
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 4 15:16:08 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=42450
--- Comment #7 from fjfrackiewicz at gmail.com ---
(In reply to Carlos Silva from comment #6)
> @Matteo Bruni
> OK, wine-2.3 fixes this error (warning) message.
>
> Still, Subnautica still has the white glare on it. Maybe that was not the
> problem :(
>
> Now I only get something like this on the console log:
> fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #497:
> fixme:d3d_shader:print_glsl_info_log Vertex info
> fixme:d3d_shader:print_glsl_info_log -----------
> fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050:
> "vs_out[2].zw" might be used before being initialized
> fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]"
> might be used before being initialized
> fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]"
> might be used before being initialized
> fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]"
> might be used before being initialized
> fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]"
> might be used before being initialized
> fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]"
> might be used before being initialized
> fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]"
> might be used before being initialized
> fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]"
> might be used before being initialized
> fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]"
> might be used before being initialized
>
>
> Don't know if I should open a new bug or keep this one open for subnautica
> tracking....
Since the bug was about the message I would close this as fixed with the commit
that fixed it, if you know which commit it is that fixes the message, and start
a new bug report. That's just me though.
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