[Bug 42460] League of Legends performance degradation over time
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Mar 9 15:47:02 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=42460
--- Comment #4 from Krzysztof Machura <krzysztofmachura1 at gmail.com> ---
(In reply to bitfreak from comment #3)
> From:
> https://appdb.winehq.org/objectManager.
> php?sClass=version&iId=33303&iTestingId=97076
>
> "Now, an important thing: THE TRICK for it to work fine: If you don't want
> to experience painful frame rate (FPS) drops after playing 30-40 minutes, go
> to the in-game's graphics options and set the FPS to lock at 60."
>
> I expect this to work after a test playing ~30 minutes. Please confirm!
>
> By the way:
> It seems that only nvidia-graphic-cards are related to this bug. Please also
> confirm.
I actually have this bug on Mesa with Intel HD 4000.
The fps limit seems to help, I didnt have the stutter, but the fps still drops
to ~40.
On Nvida GTX750Ti I'm unable to play more than 10 min, because fps drops to
around 20. But it might be something about my configuration as I only have
access to that PC once in a while, so I cant test it thoroughly.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list