[Bug 41295] Multiple games crash because d3d11_device_CreateGeometryShaderWithStreamOutput is a stub
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Mar 23 18:37:10 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=41295
--- Comment #8 from fjfrackiewicz at gmail.com ---
Created attachment 57666
--> https://bugs.winehq.org/attachment.cgi?id=57666
Terminal output wine-2.4-123-gec8485ec10
Necropolis no longer seems to complain about
d3d11_device_CreateGeometeryShaderWithStreamOutput but it still crashes with
the following error:
../../../wine/dlls/d3d11/shader.c:1338: unsafe_impl_from_ID3D11GeometryShader:
Assertion `iface->lpVtbl == &d3d11_geometry_shader_vtbl' failed.
Full terminal output up to the crash attached. Not sure if I should file
another bug, though.
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