[Bug 42292] The Witcher 3 fails to render correctly after starting a new game

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 25 01:23:29 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42292

--- Comment #50 from Jasiek <vetulani at gmail.com> ---
Those "threads" look like hair textures. You fix the hair you fix that
probably. (In reply to Shmerl from comment #49)
> (In reply to Józef Kucia from comment #48)
> > 
> > Terrain should be rendered now (tessellation shaders are implemented in Wine
> > as of commit 38d5b29ae172a96e70b45a6a5fcd03dbf72b2df1).
> 
> Yep, missing / transparent surfaces now look fixed!
> 
> * https://i.imgur.com/jgV9BgA.jpg
> * https://i.imgur.com/VW8Q9vY.jpg
> 
> Occasional yellowness on the distant landscape still shows up though (but
> less than before), and that visual threads-like artifact too (it seems to
> depend on lighting). Geralt's hair is still black.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list