[Bug 42292] The Witcher 3 fails to render correctly after starting a new game
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu May 25 01:23:29 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=42292
--- Comment #50 from Jasiek <vetulani at gmail.com> ---
Those "threads" look like hair textures. You fix the hair you fix that
probably. (In reply to Shmerl from comment #49)
> (In reply to Józef Kucia from comment #48)
> >
> > Terrain should be rendered now (tessellation shaders are implemented in Wine
> > as of commit 38d5b29ae172a96e70b45a6a5fcd03dbf72b2df1).
>
> Yep, missing / transparent surfaces now look fixed!
>
> * https://i.imgur.com/jgV9BgA.jpg
> * https://i.imgur.com/VW8Q9vY.jpg
>
> Occasional yellowness on the distant landscape still shows up though (but
> less than before), and that visual threads-like artifact too (it seems to
> depend on lighting). Geralt's hair is still black.
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