[Bug 43932] Fallout 4 (Steam): Low detailed LOD exterior Meshes are rendered Inside interior cell ( wine missing support for SV_ClipDistanceN)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 26 11:17:40 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=43932

winebugs at greyoak.com changed:

           What    |Removed                     |Added
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                 CC|                            |winebugs at greyoak.com

--- Comment #10 from winebugs at greyoak.com ---
Confirmed that the PoC WINED3D_SV_CLIP_DISTANCE patch works and I haven't
noticed any side-effects.

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