[Bug 43932] Fallout 4 (Steam): Low detailed LOD exterior Meshes are rendered Inside interior cell ( wine missing support for SV_ClipDistanceN)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 26 11:17:40 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=43932
winebugs at greyoak.com changed:
What |Removed |Added
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CC| |winebugs at greyoak.com
--- Comment #10 from winebugs at greyoak.com ---
Confirmed that the PoC WINED3D_SV_CLIP_DISTANCE patch works and I haven't
noticed any side-effects.
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