[Bug 43775] Heroes of the Storm crash on start with d3d11

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 8 04:29:48 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=43775

--- Comment #26 from Dox <IngeniousDox at gmail.com> ---
To make HotS work with D11 on Wine Staging 3.5, you can do 2 things:

- Install d3dcompiler_43 with "winetricks d3dcompiler_43"

- Or copy "d3dcompiler_47.dll" from Support64 to folder "Versions/Base63635",
and set it to Native in winecfg. (Credit goes to Amosar on Discord)

According to Amosar: With wine staging 2.15, wine is able to track the good dll
on support64 file but with the newer version he can't

Anyways, this lets me log in and play with full extreme on DX11. The game still
crashes from time to time just like with DX9, I think when retrieving
information from server.

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