[Bug 46193] Incorrect display refresh rates in games & w/ dxgi-factory.exe test utility

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 1 14:06:27 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=46193

--- Comment #4 from George Gibbs <vash63 at gmail.com> ---
(In reply to Henri Verbeet from comment #3)
> (In reply to George Gibbs from comment #2)
> > Running just 'xrandr' does correctly report 144Hz though, is there something
> > else I should run to confirm that it's an Nvidia bug?
> 
> Maybe "xrandr --q1"

Ok, that does confirm that this is an Nvidia issue I think. 

$ xrandr --q1
 SZ:    Pixels          Physical       Refresh
*0   2560 x 1440   ( 602mm x 341mm )  *50   51   52   53   54  

This still seems to impact wine more than other applications though - native
games see it correctly as does both Gnome and KDE. Is there some better way to
poll available resolutions and refresh rates that they are using?

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