[Bug 46224] New: ddraw-Create-rendering-targets-in-video-memory patch got borked between 3.19 and 3.20

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 1 15:45:19 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=46224

            Bug ID: 46224
           Summary: ddraw-Create-rendering-targets-in-video-memory patch
                    got borked between 3.19 and 3.20
           Product: Wine-staging
           Version: unspecified
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: sashok.olen at gmail.com
                CC: leslie_alistair at hotmail.com, z.figura12 at gmail.com
      Distribution: ---

Testing application - The Sims Complete Collection
With 3.19, the game launches just fine, and I get
`0009:fixme:ddraw:ddraw_surface_create Application wants to create rendering
target in system memory, using video memory instead` fixmes in the terminal
output, and the game starts.
In 3.20, the game aborts the launch, and I don't get the fixmes.
I suspect this rebase might have broke it:
https://github.com/wine-staging/wine-staging/commit/a423a7087ff2dad6f2def0cfe8da0985291c0cf5

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