[Bug 45358] New: AC Syndicate is completely broken

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 21 07:31:38 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45358

            Bug ID: 45358
           Summary: AC Syndicate is completely broken
           Product: Wine-staging
           Version: 3.10
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: berillions at gmail.com
                CC: leslie_alistair at hotmail.com, z.figura12 at gmail.com
      Distribution: Debian

Created attachment 61658
  --> https://bugs.winehq.org/attachment.cgi?id=61658
Graphic rendering completely broken

Hello,

With wine-3.10, it's possible to launch the game without crash.
Now, there is a very big issue with graphic rendering with wined3d. (see
screenshot)

In the output console, i have a lot of message about :
- "d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0xXXXXXXXX"  - "err:d3d:wined3d_debug_callback 0x35451990:
"GL_INVALID_OPERATION in glGetUniformLocation(program not linked)""
- "fixme:d3d_shader:shader_glsl_dump_program_source ..."
- "fixme:d3d:context_bind_shader_resources Shader 0x34e90740 needs 34 samplers,
but only 32 are supported."

For Wine dev who want to reproduce the issue, you need wine-staging to avoid
the issue with UPlay (bug #35902) + Wine AND the issue with AC Syndicate +
Uplay with online mode (bug #45312)

Google drive link for the log :
https://drive.google.com/open?id=15Q2gY9uk_JohSwqlhwix9HK8BgUWCY5E

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