[Bug 44712] Vietcong: object textures overlaps whole screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 11 11:37:04 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44712

--- Comment #3 from Jan Havran <havran.jan at email.cz> ---
Ok, so it is the issue with indexed vertex blending again (patchset
wined3d-Indexed_Vertex_Blending [1]). This patchset is fixing bugs 39057 [2]
and 9337 [3]. It looks like applying these patches on 3.3 is no longer working.

Unfortunately, the last rebase by the author was on Wine 2.6.

[1]
https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-Indexed_Vertex_Blending
[2] https://bugs.winehq.org/show_bug.cgi?id=39057
[3] https://bugs.winehq.org/show_bug.cgi?id=9337

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