[Bug 44964] Anno 2205 generates invalid GLSL shaders when antialiasing is enabled ( mismatched parenthesis)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 10 13:39:40 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44964

--- Comment #21 from Fabian Maurer <dark.shadow4 at web.de> ---
(In reply to Toni from comment #19)
> Fabian in this case I think it's more about an incorrect translation of
> shaders (see log and analysis above) inside wine so not sure apitrace will
> be of much help.

Maybe I didn't make that clear, but I meant running apitrace under wine,
capturing the D3D calls. This way you can replay it under wine, and let it
translate the shaders again.

(In reply to mo78 from comment #20)
> I can't get the game running when trying apitrace and it crashes immediately:

How exactly are you running it?

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