[Bug 45882] Raw Input should use untransformed mouse values ( affects Overwatch, several Source games)
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Nov 6 15:04:45 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=45882
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|(Overwatch, several source |Raw Input should use
|games) Raw Mouse input not |untransformed mouse values
|working |(affects Overwatch, several
| |Source games)
Component|-unknown |user32
--- Comment #6 from Zebediah Figura <z.figura12 at gmail.com> ---
Okay, I think that makes sense.
I don't think we want to go through libSDL2 for this, though I could be wrong.
In any case, though, assuming that I am correctly reading what little X11
documentation there is, I think it would be relatively easy to get the right
values from XInput2.
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