[Bug 45882] Raw Input should use untransformed mouse values ( affects Overwatch, several Source games)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 6 15:04:45 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=45882

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|(Overwatch, several source  |Raw Input should use
                   |games) Raw Mouse input not  |untransformed mouse values
                   |working                     |(affects Overwatch, several
                   |                            |Source games)
          Component|-unknown                    |user32

--- Comment #6 from Zebediah Figura <z.figura12 at gmail.com> ---
Okay, I think that makes sense.

I don't think we want to go through libSDL2 for this, though I could be wrong.
In any case, though, assuming that I am correctly reading what little X11
documentation there is, I think it would be relatively easy to get the right
values from XInput2.

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