[Bug 45882] Raw Input should use untransformed mouse values ( affects Overwatch, several Source games)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 6 16:12:35 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=45882

--- Comment #7 from Ryan Rohrer <ryan.rohrer at gmail.com> ---
(In reply to Zebediah Figura from comment #6)
> Okay, I think that makes sense.
> 
> I don't think we want to go through libSDL2 for this, though I could be
> wrong. In any case, though, assuming that I am correctly reading what little
> X11 documentation there is, I think it would be relatively easy to get the
> right values from XInput2.

With my limited knowledge of the input stack in wine + XInput2 it seems like
that would be the case.  At the very least XInput claims to offer raw input.

I was reading the code to try to pinpoint what needed to be changed but ran out
of time :'D

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