[Bug 44514] Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Oct 7 04:00:43 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=44514
--- Comment #16 from nick at look.ca ---
(In reply to Andrew Wesie from comment #15)
> (In reply to nick from comment #14)
> > I'm on Arch Linux using wine-stagig-nine that I applied your patch, works
> > great. :)
>
> Are you running on a NVIDIA or AMD (Mesa) gpu? My testing shows that the
> patch has some performance issues on Mesa due to texture decompression.
I'm running on AMD, now that you mention this, I did notice some performance
issues, I thought could be lag.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list