[Bug 44514] Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 8 10:21:50 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44514

--- Comment #17 from nick at look.ca ---
(In reply to Andrew Wesie from comment #15)
> (In reply to nick from comment #14)
> > I'm on Arch Linux using wine-stagig-nine that I applied your patch, works
> > great. :)
> 
> Are you running on a NVIDIA or AMD (Mesa) gpu? My testing shows that the
> patch has some performance issues on Mesa due to texture decompression.

Update on using the patch, just to recap with more info, I'm running with AMD
NANO aka r9 fury series on Mesa. Further testing I can say the performance
issues with me anyway was with lag and that my card runs fine with texture
decompression. The day before when I posted I was doing the dolmens in Auridon
in the late afternoon when there's way to many people doing them hence the lag
and poor performance other wise everyrthing else runs as smooth as silk, again
that's with my setup, other people might have other issues. I also have the
basic internet package.

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