[Bug 39402] Multiple applications are silent or crash with builtin xaudio2 due to missing audio conversion in IXAudio2Impl_CreateSourceVoice (Lost Planet 2 Benchmark, Skyrim, Skullgirls, Terraria, Stardew Valley)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 27 10:14:24 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=39402

C0rn3j <spleefer90 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |spleefer90 at gmail.com

--- Comment #56 from C0rn3j <spleefer90 at gmail.com> ---
Am playing Skyrim SE with wine-staging-git (3.16, compiled sometime around sept
23) with ffmpeg 4.

So far the game didn't crash, but the audio is weird Sounds pop in and out
depending on your distance from the source. I think the way the patch works
does not discern audio distance, so what was supposed to be very silent or
nearly inaudible sounds as it's right next to you.

My game is modded but I believe it happened before I touched mods too, is
someone experiencing same weird audio quirks?

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