[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Aug 27 20:26:42 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=34266
Matteo Bruni <matteo.mystral at gmail.com> changed:
What |Removed |Added
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CC| |gyebro69 at gmail.com
--- Comment #26 from Matteo Bruni <matteo.mystral at gmail.com> ---
*** Bug 35279 has been marked as a duplicate of this bug. ***
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