[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 28 02:35:08 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=34266

Jeff MacLoue <jeff at macloue.com> changed:

           What    |Removed                     |Added
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                 CC|                            |jeff at macloue.com

--- Comment #27 from Jeff MacLoue <jeff at macloue.com> ---
Bug still present in Wine 4.13 Staging (tested with Witcher 2), the patch
(applies with a single reject) does not change anything - black areas are
visible at Geralt's face identical to the screenshot in bug #28883.

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