[Bug 48291] Detroit: Become Human crashes on launch

WineHQ Bugzilla wine-bugs at winehq.org
Thu Dec 26 10:20:45 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=48291

--- Comment #28 from Alexandr Oleynikov <sashok.olen at gmail.com> ---
Thanks, those patches improved performance significantly!
However, at least on my machine (overclocked i7-2600K with Hyper Threading
enabled, Nvidia GTX 1070), the performance is still noticeably worse than on
Windows when I move from one room to the other in the first mission (both
Windows and Linux the graphics drivers that I currently use were released
before the Game-Ready driver that addressed issues in this game, so the
difference is probably not in that). On Linux, it stutters heavily and drops to
10-20 fps, while on Windows, in the same scenes, it maintains more or less
stable framerate (around 40-50 fps) even when my character moves. Although when
my character stands still, the fps is pretty similar. 
Should be noted that I used Esync when testing the game, but I've also tried
Fsync and doesn't seem to improve the situation.
Also, this is probably unrelated to mouse polling rate issue some have reported
for other games, as I experience performance drops even when using a
controller.
It's still pretty cool that it runs like this right now, but perhaps something
else can be improved in Wine to more or less match native performance :D

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