[Bug 39816] BioShock 2 needs d3d10_shader_reflection_GetInputParameterDesc ()

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 8 07:18:35 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=39816

--- Comment #10 from Sergey Isakov <isakov-sl at bk.ru> ---
May this works?
~~~
static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetInputParameterDesc(
        ID3D10ShaderReflection *iface, UINT index,
D3D10_SIGNATURE_PARAMETER_DESC *desc)
{
-    FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc);

-    return E_NOTIMPL;
+ return iface->GetInputParameterDesc(index, desc);
}

~~~

or some more work needed?

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