[Bug 37705] Heroes of Might and Magic VI Shades of Darkness Textures Fail to Display in Most Campaign Maps

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 15 15:08:45 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=37705

--- Comment #40 from Sergey Isakov <isakov-sl at bk.ru> ---
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 650 OpenGL Engine
OpenGL version string: 2.1 NVIDIA-10.32.0 355.11.10.10.40.102
OpenGL shading language version string: 1.20
OpenGL extensions:


I will test your new patch as soon as posiible.
Not sure about non-staging version. It may encounter new problems. Hope not.

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