[Bug 42907] hl.exe: Wine deadlocks when loading a map in The Specialists 3.0 mod

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 22 12:48:44 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=42907

--- Comment #20 from Zebediah Figura <z.figura12 at gmail.com> ---
Sorry for taking so long to actually look at this.

It hangs because it tries to wait for a thread to exit during its
DLL_PROCESS_DETACH routine, but I don't think that's the underlying cause. This
is more interesting:

0029:002a:Call ntdll.RtlAllocateHeap(07660000,00000000,00096000) ret=0751c261
0029:002a:Ret  ntdll.RtlAllocateHeap() retval=0ad50020 ret=0751c261
0029:002a:Call ntdll.RtlAllocateHeap(07660000,00000000,00001000) ret=0751c261
0029:002a:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7bc4db47
ip=7bc4db47 tid=002a
0029:002a:trace:seh:raise_exception  info[0]=00000000
0029:002a:trace:seh:raise_exception  info[1]=0776e4b0
0029:002a:trace:seh:raise_exception  eax=07660014 ebx=0776e4b0 ecx=000df008
edx=0768f4a8 esi=07770000 edi=0768f4b8
0029:002a:trace:seh:raise_exception  ebp=0033f584 esp=0033f56c cs=0023 ds=002b
es=002b fs=006b gs=0063 flags=00210206

It (the mod?) crashes due to heap corruption, in a heap that it creates itself.

Can you please try attaching a log with
warn+heap,+mmdevapi,+alsa,+pulse,+ieframe?

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