[Bug 35207] Rendering issues in Outlast

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 23 10:20:31 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=35207

--- Comment #31 from Béla Gyebrószki <gyebro69 at gmail.com> ---
The patch works and fixes the problem for me. The trickery here with the patch
is that the 'Direct3D' registry key must exists. As you may already know that
registry key is not present in a clean wineprefix and the problem with the
white squares are present even though the patch is applied.
After creating Direct3D under HKCU/Software/Wine, the patch works indeed and
textures are rendered correctly.

wine-4.2-159-gb3c5b7da94
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 418.31.03

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