[Bug 35207] Rendering issues in Outlast

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 23 11:58:08 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=35207

Paul Gofman <gofmanp at gmail.com> changed:

           What    |Removed                     |Added
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  Attachment #63660|0                           |1
        is obsolete|                            |

--- Comment #32 from Paul Gofman <gofmanp at gmail.com> ---
Created attachment 63671
  --> https://bugs.winehq.org/attachment.cgi?id=63671
Disable 'fastmath' optimization on NVIDIA

(In reply to Béla Gyebrószki from comment #31)
> The patch works and fixes the problem for me. The trickery here with the
> patch is that the 'Direct3D' registry key must exists.

Oh yeah, thank you very much for testing and for your finding. I did a last
second change to the patch trying to make the option always work for testing
instead of mentioning how to turn it on, but apparently did it wrong. I am
attaching the one which hopefully does have the option enabled by default now
for testing.

Just in case, it is meant to be controlled by
HKCU\Software\Wine\Direct3D\DisableNVIDIAFastmath text registry value
('enabled' to make it work) and disabled by default. In this patch it should be
on by default but still manageable through the registry value.

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